CUSA/05545
Syberia 3 - Trophies
Trophy Overview
1
Platinum
3
Gold
15
Silver
22
Bronze
Total: 41 Trophies | Points: 1350
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Base Game
41 Trophies • 1350 Points1 Platinum 3 Gold 15 Silver 22 Bronze -
Platinum Platinum adventurer
Unlock all of the trophies in Syberia 3.
Order: 1 -
Gold What counts is not the destinationâ¦
You helped the Youkols get to safety, at the risk of a far darker future for yourselfâ¦
Order: 16 -
Gold I am legend
See beneath the surface to convince a survivor to help you.
Order: 20 -
Gold Ice breaker
When solving a puzzle, start the mechanism you're asked to without stalling a single time.
Order: 39 -
Silver No time to lose!
You fled the clinic and saved the tribe from great peril.
Order: 4 -
Silver The castle
You've reached Valsembor despite your pursuer⦠and the red tape!
Order: 5 -
Silver Mechanical awakening
Your efforts have restored a mechanical masterpiece to working order.
Order: 7 -
Silver The big good-bye
You enabled the Youkol migration to set off again.
Order: 10 -
Silver XZ2000⦠2.0
You brought a friend back to life.
Order: 12 -
Silver The community of the ostrich
Your alliance with an automaton and the tribe has let you move mountains⦠Or a ferry, at any rate.
Order: 13 -
Silver One flew over the nut-job's nest
Pass your medical visit.
Order: 17 -
Silver Crime and punishment
On the first try, you succeeded in convincing a lost soul to seek redemption by helping you.
Order: 18 -
Silver Lobbyist
Get your old reflexes back to make an elected official give in.
Order: 19 -
Silver Cassandra
Prove to the clinic staff that you're right despite everything.
Order: 23 -
Silver The scriptwriter's nightmare
While exploring, perform 10 optional actions that influence your progress.
Order: 26 -
Silver A little tenderness, maybe...?
Tell one of your traveling companions how much you like them three times.
Order: 28 -
Silver Martingale
During a discussion, use an irrefutable argument that you obtained by exploring.
Order: 31 -
Silver Raiders of the lost temple
When solving a puzzle, open the doors to a ruin with fewer than 20 moves.
Order: 40 -
Silver Mobile communication
When solving a puzzle, you use a strange machine without ever putting out the fire you lit beforehand.
Order: 41 -
Bronze This sure ain't kansas
You came round in a really strange institutionâ¦
Order: 2 -
Bronze Respect for protocol
You managed to leave the clinic's psychiatric ward.
Order: 3 -
Bronze Steiner family
You and the Youkols can count on new allies in Valsembor.
Order: 6 -
Bronze 20,000 leagues under the lake
You took the plunge for the good of the migrationâ¦
Order: 8 -
Bronze Colonel, are you receiving me, over?
You showed the soldiers that cunning is always better than force.
Order: 9 -
Bronze We're going to need a bigger boat
The redemption of a great sailor saved you from a legendary assailant.
Order: 11 -
Bronze I is somebody else
Admit it: you didn't see that one comingâ¦
Order: 14 -
Bronze O spirits, are you there?
The spirits have given you their blessing⦠and quite a trip!
Order: 15 -
Bronze The Valsembor horror
Listen to two people tell you the story of a local legend.
Order: 21 -
Bronze Valsemborgate
Find out about the region's dark past.
Order: 22 -
Bronze Tripping
Receive an old friend's congratulations by helping him before he asks you to.
Order: 24 -
Bronze Anything goes
You set off a strange migratory mechanism without being asked to do a thingâ¦
Order: 25 -
Bronze Grumpy old...
Get rebuffed three times by the same character.
Order: 27 -
Bronze You call that cheating...?
Find 15 points on interest in items in your inventory.
Order: 29 -
Bronze Time to collect your thoughts
Think twice before speaking.
Order: 30 -
Bronze Friends for life
Become friends with two of the clinics old hands.
Order: 32 -
Bronze Tables turned
Admit you like itâ¦
Order: 33 -
Bronze Brave⦠in good time!
Receive an elected official's moral support.
Order: 34 -
Bronze Available brainwidth
You've preserved an ally's cultural integrityâ¦
Order: 35 -
Bronze Ironic, ain't it?
Admit you've wanted to ever since you left Valadilèneâ¦
Order: 36 -
Bronze A word to the wiseâ¦
When solving a puzzle, find what's needed the first time around.
Order: 37 -
Bronze Master locksmith
When solving a puzzle, make a perfect duplicate on the first try.
Order: 38